KHOO JUN IAN
Software Engineer/Developer
Help Slimes!
Custom Engine, C++/Lua
Platform
PC
Genre
Third Person/Simulation
Team Size
7
Project Duration
Sep 2017 - Apr 2018
Description
A young robotic explorer, Megnat, travels on his spaceship to find new life. However, he enters a solar system plagued by a slime epidemic! Help him escape from the slimes and refuel his ship!
Tools Programmer
-
External Editor(Win32, ImGUI)
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Play mode on Editor
-
Script Integration
-
Script Error printouts
-
Script attribute reflection
-
Transformation Widget
-
Inspector(Attribute Reflection)
-
Debugging printouts
-
Performance Profiling
-
Scene and Game Cameras
-
Asset Explorer
-
Archetype creations
Physics Programmer
-
Collision Detection and Resolution
(Sphere, Box, Capsule, Mesh)(Discrete) -
Dynamic AABB Spatial Partitioning
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Collision Groups
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Ray casting
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Constraint-Physics Resolution
-
Oct-tree Spatial Partitioning
Gameplay/Miscellaneous Programmer
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Animation Blending
-
Emissive (Post processing)
-
Player Camera
-
Player Aim-Assist
-
Player Lasso Mechanic
-
Player Basic Attack
-
Player Experience System
-
Improved Particle System